Dr. Stephanie Andrews speaking at the lectern in the Kaleide Theatre Nhu Bui speaking at the lectern in the Kaleide Theatre A group of presenters outside Megaplex 2 Presenters receiving certificates at the closing session
Dr. Stephanie Andrews, Kaleide Theatre
‹ Back to News & Events

Infinite Echoes Symposium

MAGI's first research symposium, facilitated by Nhu Bui: an afternoon of student research talks, screenings and live demos under the theme Visible / Invisible.


Visible / Invisible was framed as an interdisciplinary symposium exploring how animation, games and interactive practices reveal experiences, systems and meanings that remain hidden. It was a brief broad enough to hold the full range of the MAGI cohort's research, from cultural heritage and handcrafted method to adversarial design and play.

The day opened with a keynote from Professor Deb Polson in the Kaleide Theatre, followed by fourteen student talks running in parallel across Megaplex 1 and 2. A screening of animation and video essays ran on loop in the Kaleide through the afternoon, and a playtest floor in Megaplex 3 put interactive and games work in front of an audience to be played rather than described. Eighteen works were accepted to the program in all, across animation, games, and 3D and interactive practice.

It's the first time MAGI's research output has been gathered into a public event of its own, rather than appearing as part of the end-of-year exhibition. It gave a venue to the written and spoken side of the program, in the same week its studio work heads toward the EXPO.

A session host introducing speakers in Megaplex
A student presenter mid-talk
Prof. Stefan Greuter at the symposium
When
28 October 2026, 2:30 – 7:00pm
Where
Kaleide Theatre & Megaplex 1–3, RMIT City Campus
Keynote
Prof. Deb Polson
Facilitated by
Nhu Bui
Symposium site
ies.magiexpo.com ↗
Instagram
@iesmagi ↗
‹ Back to News & Events

Research Methods Panel Talks

MAGI's first ever Research Methods Panel Talks, facilitated by Uyen Nguyen: students in conversation about how their research is shaped, tested and made.

Students on stage for the panel Inside the Worlds of Animated Storytelling

Small panels grouped by practice took turns on stage, each walking through the methods behind their projects, from animated storytelling to game and puzzle design.

A games panel presenting missile and physical manual design
A student panellist speaking
A student presenting in front of the screen
A staff member responding during a panel
Two panellists during a discussion
When
22 September 2026
Format
Student panels
Facilitated by
Uyen Nguyen
‹ Back to News & Events

EPIC Workshop · Winter 2026

MAGI and MDIT team up to solve, explore, and swim (yes, swim) through this season's most ambitious projects, built inside RMIT's VXLab.

EPIC Workshop · The Womb, 2026

This winter's EPIC Workshop brings the Master of Animation, Games & Interactivity together with the Master of Design Innovation & Technology for a cross-disciplinary sprint. Over the season, mixed teams take a brief from concept to working prototype, trading skills across animation, game design, interaction, and emerging technology.

The work happens in Building 91's VXLab, RMIT's experimental visualisation and immersive space. Students get hands on with kit that rarely makes it into a standard studio, from the Nova Ball to a rack of VR headsets, and are encouraged to build for it, not around it.

The result is a slate of projects that are playful, technically ambitious, and unafraid to get in over their heads. Check back here as the season's works surface.

EPIC Workshop · Winter 2026
EPIC Workshop poster EPIC Workshop · Dream poster
When
Winter 2026
Where
VXLab · Building 91, RMIT City Campus
Who
MAGI × MDIT students
Tech
Nova Ball · VR headsets
‹ Back to News & Events

ACMI Audience Lab

Three MAGI student works have been selected for public exhibition at Federation Square, running through May.

ACMI Audience Lab

ACMI's Audience Lab gives student and emerging work a public platform outside the usual studio and gallery circuit, shown at Federation Square, in front of a general public audience rather than a graduate-show crowd.

The three selected works span the MAGI cohort's range, from interactive installation to real-time generative pieces, chosen for how they hold up in a high-traffic public setting. It's a rare chance for the works to be experienced by people who didn't come looking for student work. They just found it.

The exhibition runs through May at Federation Square. Details on session times will follow.

When
1 May 2026, running through May
Where
Federation Square, Melbourne
Who
3 selected MAGI student works
Programme
ACMI Audience Lab